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Blocks and Billions

Blocks and Billions

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Maria Khan
Maria Khan

Minecraft's history told as a startup story — how a six-day prototype became one of the most successful pieces of software ever made, and what that cost the people who built it. For founders and builders who want the lessons with the history attached.

Blocks and Billions
Blocks and Billions
2026-11-09

Minecraft's first years as a hit product were partly spent inside two lawsuits, and neither of them was ever priced in public. One was over a word: a card game called Scrolls, and a publisher that sai…

A Word and a Patent
Blocks and Billions
Blocks and Billions
2026-11-02

Minecraft has given its updates away for free since 2009, and the people who make them are the part of the story nobody counts. This episode follows the studio instead of its founder: the twenty-five…

The People Who Stayed
Blocks and Billions
Blocks and Billions
2026-10-26

Minecraft has sold more than three hundred million copies, and every one of those buyers got the updates afterwards for nothing. That is the promise the game made in 2009, and it has kept it. This epi…

Nobody Had to Buy It Twice
Blocks and Billions
Blocks and Billions
2026-10-19

On the twentieth of September, 2017, Mojang stopped selling its own console version of Minecraft and put a different one in its place. The version that won was not the PC game that started it all: it…

The Same Game, Written Three Times
Blocks and Billions
Blocks and Billions
2026-10-12

In June 2014 the people running Minecraft's biggest servers were running real businesses — and most of them believed they were doing nothing wrong. This episode follows the server economy that grew up…

They Built a Business on Someone Else's Game
Blocks and Billions
Blocks and Billions
2026-09-28

In May 2009 a programmer in Stockholm spent six days building a game and gave it away. By 2014 the company that grew around it was bought for two and a half billion dollars, and he had left. This epis…

One Week, Two and a Half Billion Dollars
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A Word and a Patent

Minecraft's first years as a hit product were partly spent inside two lawsuits, and neither of them was ever priced in public. One was over a word: a card game called Scrolls, and a publisher that sai…

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