One Week, Two and a Half Billion Dollars
In May of 2009, a thirty-year-old programmer in Stockholm started building a game on a Monday.
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In May of 2009, a thirty-year-old programmer in Stockholm started building a game on a Monday.
| Date | What happened |
|---|---|
| May 11, 2009 | Persson starts work on the game that becomes Minecraft. |
| May 17, 2009 | The first public build goes up free on the indie game forum where he spent his time. 1 |
| June 10, 2009 | The prices are published: nine ninety-five in alpha, fourteen ninety-five in beta, twenty at release, all future updates included. 2 |
| June 15, 2009 | Two days after pre-orders open, PayPal freezes his account on suspicion of fraud. 1 |
| September 17, 2010 | Mojang is incorporated with Jakob Porsér; Carl Manneh joins as chief executive. |
| December 2010 | The Yogscast begin the Minecraft series that becomes Shadow of Israphel. 3 |
| January 12, 2011 | One million copies sold. 4 |
| November 18, 2011 | Version 1.0 releases on stage at the first MineCon in Las Vegas, a week later than announced. 5 |
| May 9, 2012 | The Xbox 360 Edition, built by 4J Studios, launches and breaks the console's digital sales records within a day. 6 |
| February 4, 2013 | Reuters reports the founders have decided Mojang will stay private. 7 |
| June 16, 2014 | After the EULA backlash, Persson offers his share of the company for sale in a tweet. |
| September 15, 2014 | Microsoft announces it is buying Mojang for two and a half billion dollars. 8 |
| November 6, 2014 | The acquisition closes. |
| October 15, 2023 | Three hundred million copies sold. 9 |
"All future updates of the game, including all expansions and addons. You never have to pay again." — Markus Persson, announcing the price, June 2009 2
"You can only eat so much until you get full, right? We are so happy where we are." — Jakob Porsér, co-founder, to Reuters, February 2013 7
"I'm not an entrepreneur. I'm not a CEO. I'm a nerdy computer programmer who likes to have opinions on Twitter." — Markus Persson, September 2014 12
"I've become a symbol. I don't want to be a symbol, responsible for something huge that I don't understand." — Markus Persson, September 2014 12
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minecraft.wiki
news.xbox.com
financialpost.com
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gamesindustry.biz
bbc.com
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