
A practical guide to using Fitts's Law in interface design: make important actions easier to reach, size touch targets responsibly, and separate controls to reduce errors.

| Control type | Design implication |
|---|---|
| Primary and frequent actions | Make the hit area generous and place it near the user's task flow. |
| Secondary actions | Keep them reachable, but do not let them compete visually or spatially with the primary action. |
| Destructive or high-cost actions | Avoid tiny targets, add spacing, and separate them from safe neighboring actions. |

android:minWidth, android:minHeight, TouchDelegate, and Compose's Modifier.sizeIn. 4
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