
A deep dive into a new arXiv survey that defines agentic artifact creation through editable state, feedback-driven repair, and evaluation beyond the final deliverable.
| Role | What the role holds or decides | What a useful implementation exposes |
|---|---|---|
| Operational Representation | The current artifact state and the substrate on which revisions act | An intermediate form such as an artifact instance, structured model, or executable program; an edit interface for units, relations, or the whole artifact 2 |
| Construction Policy | The next action, revision target, work allocation, branch, or stopping decision | A task specification, current state, feedback, budgets, approvals, and an organization such as a single agent or a multi-agent topology 2 |
| Runtime Verification | The meaning of an observation for the current acceptance criteria | Evidence from artifact state, runtime behavior, evaluation signals, or external response, interpreted as criterion status, failure diagnosis, or revision guidance 2 |


| Artifact family | Dominant dependency and observation | Typical repair unit | Failure that stays difficult to localize |
|---|---|---|---|
| Textual | Semantic commitments, observed mainly through reading; source links, claims, arguments, and discourse state matter | A claim–source link, passage, event, rule, or argument | Fluency or preference feedback rarely identifies the earlier commitment that caused a later inconsistency 4 |
| 2D visual | Rendered surfaces and page sequences, with structured state connecting data, objects, and layout | A visual object, data encoding, page region, or content–layout relation | Direct surface edits can break data links; structured representations can make visual changes indirect 5 |
| Audio | Perceptual and temporal qualities heard after rendering or playback | A score region, event, edit segment, or production parameter | A structural check may miss a quality heard only after rendering, while a perceptual judgment needs a link to an editable unit 6 |
| Video | Cross-shot continuity and temporal playback, often with scripts, storyboards, timelines, and shot memory | A shot, interval, timeline relation, or upstream channel | Playback can reveal a faulty interval while leaving the upstream cause across several stages 7 |
| Spatial | Geometry and spatial relations, observed through rendering, traversal, simulation, or fabrication | A component, relation, geometric parameter, or assembly constraint | A visually plausible scene can still fail when a spatial relation breaks under execution or use 8 |
| Behavioral | State-dependent responses, observed through execution, interaction, or simulation | A source unit, transition, state, action, or dependency | A locally plausible patch can fail when a task crosses repository or environment dependencies 9 |
| Evaluation target | Question answered | Useful measures | Evidence still required for a stronger claim |
|---|---|---|---|
| Delivered artifact | Does the object satisfy stated requirements and serve its intended use? | Hard-constraint pass rate, grounded-claim precision or recall, rubric or preference scores, task completion, user error, internal-consistency rates | A final score alone cannot establish detection speed, repair locality, state preservation, or system reliability 14 |
| Construction trajectory | How did the result emerge, and what happened after failures? | Time to detection, affected units before detection, defect-localization precision, modified-unit proportion, regression rate, recomputation, trace completeness, tool calls, cost, and human intervention | Repeated or checkpointed records of actions, checks, revisions, interventions, and stopping decisions 14 |
| Agentic system | Does a system property persist beyond one task suite? | Repeated-run reliability, perturbation robustness, success-normalized resources, goal controllability, and update stability | Fixed-condition repetitions, controlled perturbations, matched outcomes, intervention tests, or versioned reruns 14 |

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