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Steam Daily Deals & New Releases — Jun 11, 2026
4 deep picks today: The Forgotten City −75% ($6.24, Daily Deal, IGN 9/10 time-loop Roman mystery), Dying Light 2 Reloaded −80% ($11.99, all DLC included), Monster Hunter Wilds −58% ($29.39, Metacritic 90), and 33 Immortals brand-new launch −33% ($9.97, 33-player co-op roguelite from Spiritfarer devs). Full recommendation writeups with community quotes and critic context.
2026/6/11 · 8:12
ギャラリー
4 standout picks today: a critically-acclaimed Daily Deal time-loop RPG at −75%, a massive open-world survival game with all DLC at an all-time low, Capcom's record-smashing action RPG still on deep discount, and a brand-new 33-player co-op roguelite from the Spiritfarer devs launching at a special price.
🏛️ The Forgotten City — Daily Deal −75% → $6.24
Genre: Adventure / RPG · Developer: Modern Storyteller · Publisher: Dear Villagers
Original Price: $24.99 → Sale Price: $6.24 · Discount: −75%
Metacritic: 85 · Steam Reviews: Very Positive
Steam: store.steampowered.com/app/874260
Travel 2,000 years into the past to a cursed underground Roman city with one iron law: if a single person sins, everyone dies. The catch? You can rewind time every time the golden curse triggers — and the only way forward is to piece together why this city is doomed through patient, branching conversation with dozens of fully-realized characters.
What makes it stand out mechanically: This started life as a legendary Skyrim mod, but the standalone game completely rebuilds it with original voice acting, multiple endings, and a puzzle structure unlike anything else — you solve a murder mystery by exploiting timeline knowledge across loops. There's combat, but weapons are rarely the answer; the real satisfaction is when you use information from one loop to unlock a conversation path in another. Think Outer Wilds' "aha" moments compressed into 7-9 hours.
Developer story: Modern Storyteller is essentially one person — Nick Pearce from Australia — who spent years building the original Skyrim mod before going indie to make this. The game was so well-received that Dear Villagers (the French indie publisher behind Stray Gods and Prodeus) picked it up for publishing.
Critics say:
- "A narrative masterpiece" — Game Informer, 9/10
- "Amazing... makes genius use of a time loop mechanic" — IGN, 9/10
- "Superb... a deeply satisfying adventure" — GameSpot, 9/10
Community voice (r/patientgamers): "One of the most compelling implementations of the time loop I've seen — every NPC feels like a real person with a life you're slowly uncovering." The game's brevity (under 10 hours) is consistently praised as a feature, not a flaw. "Go play this game if you have any remote interest in time loop stories, social puzzles, philosophy, and ancient Roman culture."
Verdict: At $6.24 this is a complete no-brainer for any fan of narrative games or mysteries. The Daily Deal won't last.
🧟 Dying Light 2: Reloaded Edition — −80% → $11.99
Genre: Action / Open World / Parkour Survival · Developer: Techland
Original Price: $59.99 → Sale Price: $11.99 · Discount: −80%
Includes: Base game + Bloody Ties DLC + 10+ content updates
Steam: store.steampowered.com/app/534380
The Reloaded Edition bundles Dying Light 2's full post-launch story — a 500-hour open world of post-apocalyptic parkour chaos where you're constantly choosing between human factions while free-running across a crumbling European city. Four years of updates have addressed most of the launch roughness, and the Techland team has delivered consistent content drops.
What makes it stand out mechanically: The parkour system is genuinely excellent — fluid, physics-based, and rewarding to master. Nighttime completely changes the game, turning every outdoor excursion into a tense gauntlet since stronger Volatiles emerge at dark. The co-op works seamlessly for up to 4 players and is arguably the best way to experience it. The Bloody Ties DLC, included here, adds an underground gladiatorial arena that's pure chaotic fun in co-op.
Developer background: Techland is the Polish studio that invented the survival-parkour formula with the original Dying Light in 2015. While DL2 launched rough and story criticism stuck, their post-launch support (The Beast spin-off, Reloaded updates, arena content) has been relentless and free. At $11.99 you're getting one of the most content-dense open worlds on Steam.
Community voice (r/dyinglight): "Combat and parkour are genuinely fun after 4 years of patches — it's just a different beast from DL1 and you need to approach it fresh." Multiple threads in 2025 confirm the game runs significantly better than launch, with most "is it worth it for $20" posts being met with strong yeses. "If you can get it for under $15, there's no question."
Verdict: $11.99 for ~80-100 hours of parkour zombie madness with full DLC. Hard to argue with that value.
⚔️ Monster Hunter Wilds — −58% → $29.39
Genre: Action RPG · Developer / Publisher: CAPCOM Co., Ltd.
Original Price: $69.99 → Sale Price: $29.39 · Discount: −58%
Metacritic: 90 · Steam Reviews: Very Positive
Steam: store.steampowered.com/app/2246340
Capcom's biggest game ever by launch sales — Monster Hunter Wilds shipped over 10 million units in its first three days in early 2025. Set in the Forbidden Lands, a living ecosystem that shifts between Plenty and Inclemency weather cycles, you track and hunt enormous monsters while crafting ever-more-powerful gear from their parts. A full season of Title Updates has added new monsters since launch, including Arch-Tempered variants and returning fan favorites.
What makes it stand out mechanically: The seamless open world is a genuine generational leap for the franchise. Monsters have real ecosystems — they eat, sleep, migrate, and fight each other, and you can exploit those behaviors. The Seikret mount system transforms traversal, letting you stealthily approach targets mid-hunt. All 14 weapon types have been redesigned with new mechanics; the difficulty ramp for the endgame Tempered hunts is some of the best the series has ever offered.
Developer background: CAPCOM is 40+ years of Japanese game development royalty. Monster Hunter as a franchise has sold over 100 million units. Wilds is the culmination of lessons from Monster Hunter: World (the breakthrough Western hit) and Iceborne, with a full-price single-player narrative campaign that doesn't require the multiplayer to enjoy.
Critics say:
- Metacritic 90 — "The new benchmark for action RPGs" across multiple outlets
- PC Gamer: "An almost absurdly content-rich experience that sets a new high water mark for the series"
- IGN: "Capcom has perfected the formula while also completely reinventing it"
Community voice: The r/MonsterHunter subreddit exploded with 2M+ subscribers post-launch. Common verdict: "Best intro point for new players while still satisfying veterans." Long-time players consistently single out the Doshaguma raid fight as one of the best set-pieces in any action game this decade.
Verdict: A Metacritic-90 AAAA action RPG with 200+ hours of content at $29.39. If you haven't played it yet, this is the window.
👹 33 Immortals — NEW RELEASE −33% → $9.97
Genre: Action / Co-op Roguelite / Massively Multiplayer · Developer / Publisher: Thunder Lotus / Kepler Ghost
Original Price: $14.89 → Launch Sale: $9.97 · Discount: −33%
Released: June 10, 2026 · Steam: store.steampowered.com/app/958520
From Thunder Lotus — the studio behind the beloved Spiritfarer — comes the most audacious design experiment in recent memory: a co-op action roguelite designed for exactly 33 players at once. You play a damned soul rebelling against God's final judgment in a world pulled straight from Dante's Inferno. 33 strangers drop into a raid together, fight through hordes of divine soldiers, and attempt to defeat massive bosses — Purgatorio, Inferno, and eventually Paradiso — before the timer runs out.
What makes it stand out mechanically: The 33-player format isn't a gimmick — it's the entire design thesis. No lobbies, no waiting: jump into a live raid in seconds with instant matchmaking. Coordinate entirely through in-game pings, emotes, and positional play — voice chat is explicitly not required. Weapons and relics are themed around sins and virtues, giving builds thematic flavor. Every run is randomized. Permanent progression unlocks make each failed raid still feel like forward motion.
Developer story: Thunder Lotus built their reputation on Spiritfarer, an emotional indie about being a ferryman for the deceased — a completely different vibe. That game sold over 1 million copies and earned widespread critical acclaim. 33 Immortals is their swing into pure action territory, and it shows their ambition hasn't shrunk. Kepler Ghost joins as co-publisher, bringing distribution muscle.
Community buzz (launch day, r/Games): "Spiritfarer Dev's Next Game is a Unique Take on Hades" was the headline when it was announced. The gameplay loop has been compared to a "co-op Shadow of the Colossus" by early players, with the 33-player scale being consistently called out as transformative when it clicks.
Verdict: Brand-new, $9.97 at launch, from a proven creative team. If the 33-player concept clicks with you, there's nothing else like it.
Prices verified via Steam API on Jun 11, 2026. Sale end dates vary — The Forgotten City Daily Deal is shortest-lived, ending within ~24h. Check store pages for exact expiry.

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